Courses
Instructors
  • Alex Woo
  • Andrew Hou
  • Bobby Chiu
  • Daniel Arriaga
  • Jason Seiler
  • Louis Gonzales
  • Nathan Fowkes
  • Sam Nielson
  • Scott Robertson
  • Stephen Silver
  • Thomas Fluharty
Sam Nielson

Sam Nielson has been making video games since his youth, starting with the games he made in the basement as a young teenager with his older brother. Sam used one of these games as his portfolio to get a job with a game studio at the age of sixteen. After establishing his career in video games, Sam returned to college, studying at Brigham Young University. While a student at BYU, he was instrumental in the development of the computer-animated short "Pajama Gladiator", which later won the Student Academy Award for Animation in 2009. Sam graduated Magna Cum Laude from BYU in 2007. He has accumulated extensive experience in modeling, rendering, surfacing, and lighting in a career spanning 16 years and counting.

Sam's unique, scientific approach to art and painting has been driven by his innate fascination with science. His marriage into a family of physicists hasn't hurt either. His inner drive to learn, combined with his access to invaluable resources, allow him to constantly incorporate new knowledge into his artistic philosophy and process.

Sam also teaches digital painting classes at BYU and has done a variety of freelance illustration projects for publishers such as Harper Collins. He is currently a full-time concept artist for Disney Interactive Studio's Avalanche Software.

You can see more of his work at artsammich.blogspot.com.
More Info
Fundamentals of Lighting