- Gesture Drawing
with Alex Woo - Introduction to Digital Painting
with Andrew Hou - Painting Creatures
with Bobby Chiu - Digital Painting
with Bobby Chiu - Painting with Light and Color
with Tonko House and Cody Gramstad - Digital Painting
with Craig Mullins - Characters for Animated Film
with Daniel Arriaga - Painting with Light and Color
with Dice Tsutsumi and Robert Kondo - Story-Driven Illustrations
with Djamila Knopf - Watercolor Fundamentals
with Gonzalo Carcamo - The Art of Caricature
with Jason Seiler - Realistic Portraits
with Jason Seiler - Environment and Light
with John Burton - Understanding Textures
with Jonathan Hardesty - Essentials of Realism
with Jonathan Hardesty - Introduction to ZBrush
with Justin Goby Fields - Storyboarding
with Kris Pearn - Designing with Color and Light
with Nathan Fowkes - Environment Design
with Nathan Fowkes - Drawing Portraits in Charcoal
with Nathan Fowkes - Pictorial Composition
with Nathan Fowkes - Landscape Sketching in Watercolor and Gouache
with Nathan Fowkes - Lighting for Story and Concept Art
with Sam Nielson - Fundamentals of Lighting
with Sam Nielson - Fundamentals of Character Design
with Stephen Silver - Exploring Character Styles
with Stephen Silver - Creature Anatomy
with Terryl Whitlatch - Drawing Fundamentals
with Thomas Fluharty - Oil Painting
with Thomas Fluharty - Introduction to Visual Development
with Victoria Ying - Expressive Characters
with Wouter Tulp - Conceptual Characters
with Wouter Tulp
Designing with Color and Light
with Nathan Fowkes
with Nathan Fowkes
This course is a serious exploration of using color and light to create compelling concept art and environment design for entertainment art projects. I'll take you step by step through the practical application of:
- Color theory to create powerful color statements.
- Color choices that create a variety of emotional beats for storytelling.
- Designing atmosphere for a sense of environment and mood.
- Lighting design.
- Building your concept art portfolio.
Additionally, I'll show you how the production pipeline works at an entertainment design studio and the role of the art department in the design process. We'll go through the entire process of developing an idea by taking it through the stages of thumbnail comp, tonal rough, color rough and final color.
- Color theory to create powerful color statements.
- Color choices that create a variety of emotional beats for storytelling.
- Designing atmosphere for a sense of environment and mood.
- Lighting design.
- Building your concept art portfolio.
Additionally, I'll show you how the production pipeline works at an entertainment design studio and the role of the art department in the design process. We'll go through the entire process of developing an idea by taking it through the stages of thumbnail comp, tonal rough, color rough and final color.
2 Ways to Learn
1
Subscription
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Or
2
Critiqued SessionsReceive personalized video feedback from course instructor Nathan Fowkes as students learn from weekly lecture videos and complete scheduled assignments.
$998.00 USD
Scheduled Course Dates:
Jan 5, 2020
Full
Mar 15, 2020
Full
May 24, 2020
Full
Aug 2, 2020
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FUTURE SESSIONS OPEN
FUTURE SESSIONS OPEN