MAR 17
with Paul Lasaine (9:00am to 12:00pm)
€205 EUR

with Daniel Arriaga (1:00pm to 4:00pm)

Portfolio Review (4:30pm to 6:30pm)
MAR 18
with Jesper Ejsing (9:00am to 12:00pm)
€205 EUR

with Claire Wendling (1:00pm to 3:00pm)

with Karla Ortiz (3:30pm to 6:30pm)

Our Speakers

with Paul Lasaine
9:00 a.m. to 12:00 p.m., March 17, 2017

In this digital painting workshop, longtime veteran entertainment industry artist, Paul Lasaine, uses examples and live demonstrations to explain the most important concepts in picturemaking. Paul will share with you his secrets of silhouette, atmosphere, space, color, texture, lighting, and more in this exciting workshop covering three distinct styles of painting.

This workshop is ideal for intermediate to advanced level students.

Workshop Details
  • Demonstration of realistic painting
  • Demonstration of creating graphic paintings with custom brushes
  • Demonstration of using FX Layers and FX Brushes to build color and texture
  • Using fundamental principles of design to create stunning art
  • Explanations and anecdotes on Paul’s own work
  • Q&A


  • The Boxtrolls
  • The Croods
  • Puss in Boots
  • MegaMind
  • The Lord of the Rings Trilogy
  • The Prince of Egypt

Paul Lasaine

Paul Lasaine grew up in the San Fernando Valley in California, spending most summers visiting national parks with his family where he gained an acute appreciation for the beauty and complexity of nature.

After graduating from the California State University at Northridge with a degree in illustration, Paul landed a job at Walt Disney Studios first as an illustrator, then as a matte painter, working on such films as Aliens 3, and Batman Returns. He headed Disney’s Matte Painting Dept. until his departure for the then-newly formed DreamWorks Animation in 1994, where he worked on The Prince of Egypt and The Road to Eldorado as a designer, painting supervisor, and art director. In 1999, Paul moved to New Zealand to become an art director on Peter Jackson’s The Lord of the Rings trilogy.

Paul has since focused on design for animation, working at DreamWorks, Sony, Laika, and Warner Brothers where he is currently the Production Designer on an upcoming animated feature. He lives in California with his wife, their daughter, and two cats.

with Daniel Arriaga
1:00 p.m. to 4:00 p.m., March 17, 2017

In this workshop, Daniel will teach you how to make compelling and believable original character designs to be used in a cast for animated film. Topics covered will include gesture, caricature, staging and expressive drawings.

This workshop is ideal for intermediate students.

Workshop Details

Part 1
  • Character design basics
  • Gesture and mood of characters
  • Action lines
  • Exaggeration in character design
  • Character moments
  • Expression drawings
Part 2
  • Art of caricature
  • Finishing touches
  • Tips and tools to help aid design process
  • Final bits of advice
Q & A


  • Ratatouille
  • Wall-E
  • Up
  • Monsters University
  • Wreck-It Ralph
  • Toy Story 3

Daniel Arriaga

Daniel Arriaga is a character designer and sketch artist at Pixar with over a decade of industry experience, having worked on such hit films as Ratatouille, Wall-E, Up, and Toy Story 3.

In 2009, Daniel moved to Disney where he art directed on "Prep and Landing: Naughty vs Nice" and contributed designs for Wreck-It Ralph, before returning home to Pixar.

A rising star in the industry, Daniel loves to share his knowledge and teach new students who are passionate about characters.

Daniel currently lives in the San Francisco Bay area with his wife and kids. You can see more of his work at

portfolio review

Portfolio Review
4:30 p.m. to 6:30 p.m., March 17, 2017

During this 2 hour portfolio review session, instructors will be reviewing artwork that has been submitted for a critique. All attending artists are encouraged to submit their portfolios, but we will be accepting only 5 applicants.

If you would like the chance to have your portfolio reviewed, please submit 3-5 images to by Wednesday March 1, 2017.

Please be advised that if your portfolio is chosen, your work will be critiqued on screen and will be seen by all attendees. Your identity will remain anonymous unless you request otherwise.

How to submit your portfolio for review

  • Submit 3-5 artwork images.

  • Kindly resize your images to a maximum of 1280 pixels either way while keeping the aspect ratio the same.

  • Save your images in JPEG format.

  • Please name your files with your first and last name together using no spaces. Example: johndoe-01.jpg, johndoe-02.jpg

  • Once ready, please email your artwork images to:

  • DEADLINE: WEDNESDAY, MARCH 1, 2017. Submit your artwork by this date to be considered.

with Jesper Ejsing
9:00 a.m. to 12:00 p.m., March 18, 2017

In this workshop, Jesper will highlight successful examples of illustration and teach you how to avoid some common mistakes when it comes to the designing process. He will take you through a series of tips and tricks in creating a consistent illustration through composition, dynamic drawing, colors and contrast, and lastly clarity and readability, which is one of the most important factors in creating memorable illustrative paintings.

Workshop Details

Topics covered include:
  • Keeping the dynamics from thumbnail to the final artwork
  • Establishing mood through color schemes
  • Clarity through simplicity
  • Dynamic sketching


  • "Magic: The Gathering" (videogame)
  • "Dungeons & Dragons: 4th Edition"
  • "Jarvis: the Sorcerer’s Apprentice"

Jesper Ejsing

Jesper Ejsing first discovered the fantasy genre through the works of Tolkien and was introduced to Dungeons & Dragons on Christmas Day, 1986. Skipping through the pages of the D&D rulebooks, he set a goal then which would define the rest of his life: he would become a fantasy artist. He would make a living illustrating things and beings that live only in the imagination... one way or another.

He studied Danish Literature and Art History in university before quitting to become a freelance artist full-time. The early years meant drawing anything for money, but with time and relentless hard work, he was able concentrate on purely fantasy art.

When he finally got his first assignment for Dungeons & Dragons, it had been 20 years from when he first set this lifelong goal. He had set out on a journey on that Christmas Day, pursued his dream stubbornly and at times ignorant to the realities of life, and after two decades of traveling, he had finally returned home.

Jesper Ejsing currently lives in Copenhagen, Denmark, with his two sons and wife, Lea, where he continues to paint and write. You can see more of his work at

with Claire Wendling
1:00 p.m. to 3:00 p.m., March 18, 2017

Claire will be doing a traditional style live demo, where she will show her process and provide tips as she goes along.

Workshop Details

  • Live demonstration, traditional style
  • Q & A


  • Disney
  • Marvel Studios
  • Warner Bros. Entertainment Company

Claire Wendling

Claire Wendling was born in Montpellier but relocated to Angoulême. She first decided to study biology, but at age 17, she found a calling to art that led her to the school of the Beaux-Arts of Angoulême. In her third year, she won the Alph-Art Avenir at the Angoulême festival in 1989.

In November 1990, Claire worked on “Theo”, the first part of a series called “Les Lumières de l’Amalou”. For Wendling and her scenarist Gibelin, they had instant success and in 1991 they won the the “Prix de la Presse” award. While continuing the series, she collaborated with the Smurfs journal where she created the character Garance. She has also created covers for the magazine Player One, and won Best Young Illustrator in Angoulême in 1992. After her series, Claire worked in the States on the animated Warner Bros. movie Excalibur. With her collection of sketches, Desk (Delcourt edition) and Drawers (Cycliste edition), Wendling continues to express her beautiful talent.

with Karla Ortiz
3:30 p.m. to 6:30 p.m., March 18, 2017

In this workshop, live-action concept artist, Karla Ortiz, teaches her methods for illustrating characters in a narrative setting from conceptual idea to finish. Creating a relationship between the viewer and the artwork is a tricky task, but by keeping in mind narrative hierarchies, composition of elements, and a character’s personality, you will be able to make your character feel more alive in a storied world.

This workshop is ideal for intermediate to advanced level students.

Workshop Details
Part 1
  • My career and what I do
  • Demo story brief
  • Initial composition
  • Creating thumbnails
  • Researching for greater insight
Part 2
  • Sketching out ideas
  • Coloring a sketch
  • Rendering final illustration
Q & A


  • Ubisoft
  • Wizards of the Coast
  • Industrial Light & Magic
  • Marvel Studios

Karla Ortiz

In her artistic career, Karla Ortiz's work has been wide and varied. As a concept artist, Karla Ortiz has worked for NCSOFT, Ubisoft, Kabam, Industrial Light & Magic, and Marvel Studios. As a professional Illustrator, her images have been featured on covers and in books published by Wizards of the Coast, Ace Books, Tor Books, as well as numerous independent authors and toy makers. As a fine artist, she has shown in the Studio Gallery SF, the Safehouse Studios shows, Spoke Art Gallery, Nucleus Gallery, and Thinkspace Art Gallery.

Karla currently works and lives in San Francisco, California, with her cat Keedy Bady. You can see more of her work at


Odeon Cinema, Florence
Piazza Strozzi, 2
50123 Firenze - Italia



Answers to the most common workshop questions can be found in our FAQ.

If you can't find the answer to your question please contact us at Schoolism.


How can I purchase my ticket?

You can purchase your Schoolism LIVE ticket online. Our default payment method is PayPal. If you do not have a PayPal account, we can also accept a wire transfer (additional wire charges will apply), or a check or money order (time permitting for postage transit). Please email us at for more details.

Can I purchase a ticket and give it to a friend?

Absolutely! To gift a ticket to a friend, simply purchase your ticket normally and register your friend's name at checkout. If you have already purchased a ticket but would like to transfer its ownership to your friend at a later date, please email us at with his or her name and email address and we will take care of the rest!

Are there any group discounts available?

Group discounts are available for parties of 5 or more. Please email us at for more details.

Can I purchase my ticket at the door?

If tickets for a workshop are not yet sold out by the day of the event, tickets will be available at the door to be sold on a first-come-first-served basis. Door sales will be cash only.

If I purchased a ticket but can no longer attend, can I get a refund?

Yes, refunds are available up to 24 hours before the event. Refunds will be issued according to the method of your payment, i.e. if you paid via PayPal, your refund will be issued via PayPal, to the same account that you paid from. To request a refund, please email us at

Getting to the Workshop

Will there be discounted hotel rooms available for out-of-town attendees?

Discounted hotel accommodations may be available on a workshop by workshop basis. If we have a hotel partner for a particular event, it will be listed on that event's individual webpage.

Will the instructor have a meet-and-greet session after the workshop?

Unfortunately, no. Unless otherwise stated, the instructors will not have meet-and-greet sessions after the workshops. If you'd like to meet and greet the instructors, we recommend that you arrive at the venue early and speak to them at that time.

At the Workshop

Will I need to show identification to get into the workshop?

Yes, we will need to match your photo ID with the name on your e-ticket printout. If the names do not match, you may not be granted entry so please make sure that you bring your identification and that the name matches that on your ticket.

Will I be able to record parts of the workshop to review later?

Unfortunately, no unauthorized recording of any type, in whole or in part, will be permitted in the workshops. These workshops consist of the intellectual properties of the instructors, so we must do our utmost to protect them.

Will there be a question and answer period after the workshop?

Absolutely! Every workshop will end with a 15- to 30-minute session in which the instructor will field questions from the attendees.

Do I need to bring a notebook, pens, sketchpad, etc. to the workshop?

Yes, please bring something to write on and write with. You will be taking a lot of notes and maybe doing some other exercises, depending on the workshop.

Will there be intermissions during the workshop?

Yes, there will be breaks during the workshop. The number of breaks and their length will vary depending on the workshop.

Why You Can't Miss the Schoolism LIVE Florence Workshop

Learn From The Masters

Schoolism LIVE brings together some of the best talent in the industries of feature animation, gaming, illustration, and design in an intensely focused weekend of workshops.

Schoolism LIVE Florence welcomes Paul Lasaine, Daniel Arriaga, Jesper Ejsing, Claire Wendling and Karla Ortiz, whose combined credits include Warner Bros., Ubisoft, Marvel Studios, The Lord of the Rings Trilogy, Up, Toy Story 3, Magic: The Gathering, Dungeons & Dragons: 4th Edition and more.

Meet Like Minded People

Art and creative design is a social industry so it’s important for us to meet like-minded individuals who are also interested in constant improvement and perfection of their craft.

Explore an Exciting New City

The birthplace of the Renaissance, Florence is one of the most beautiful cities in the world. The Uffizi Gallery and Pitti Palace are just two of Florence's many must-see artistic and cultural attractions. Be sure to set aside a few days before or after the workshops to experience all the beauty this wonderful city has to offer!